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Attribute Targets


Defines

#define NV_CTRL_TARGET_TYPE_X_SCREEN   0
 for X11 screens only
#define NV_CTRL_TARGET_TYPE_GPU   1
 for the NVxx GPU
#define NV_CTRL_TARGET_TYPE_FRAMELOCK   2
 Framelock.

Detailed Description

Targets define attribute groups. For example, some attributes are only valid to set on a GPU, others are only valid when talking about an X Screen. Target types are then what is used to identify the target group of the attribute you wish to set/query.

Here are the supported target types:


Define Documentation

#define NV_CTRL_TARGET_TYPE_FRAMELOCK   2
 

Framelock.

#define NV_CTRL_TARGET_TYPE_GPU   1
 

for the NVxx GPU

#define NV_CTRL_TARGET_TYPE_X_SCREEN   0
 

for X11 screens only


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